element.addVideo(OBJECT);
//Background video
J('body').addVideo({playlist:'https://www.youtube.com/watch?v=CDnGP86PHcI',autoplay:true,loop:true,controls:false});
//GRID video
J('#video').addVideo({playlist:'ENngZlLXDZc USLTQVt8QyA',autoplay:true,loop:true,controls:true,background:true});
<script type="text/javascript">
myelement.MP3({OBJECTKEYS});
</script>
<script type="text/javascript">
var audio=newElement(false,'audio');
var canPlayMP3 = (typeof audio.canPlayType === "function" && audio.canPlayType("audio/mpeg;
codecs=mp3") !== "");
//canPlayMP3 reurns true or false
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
alert(J('#myelementid').getDuration());
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
alert(J('#myelementid').getCurrentprz());
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
alert(J('#myelementid').getCurrenttime());
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').setCurrentTime(100);
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').setVolume(30);
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').newFile('mynewfile.mp3');
//or
J('#myelementid').newFile('mynewfile.mp3',true);
//for autoplay. Otherwise it will not play new file
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').PLAY();
//or
J('#myelementid').PLAY(50);
//to set time from where to play from (Not supported by all devices)
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').STOP();
</script>
<script type="text/javascript">
J('#myelementid').MP3({'file:myfile.mp3'});
J('#myelementid').PAUSE();
</script>
<script type="text/javascript">
myelement.MP3({'file:myfile.mp3',playing:function(OBJECT){
//this is your element
alert(OBJECT.volume);
//Get current volume (0 - 100)
alert(OBJECT.prz);
//Get current percentage of played/duration (0 - 100)
alert(OBJECT.duration);
//Get duration of current file
alert(OBJECT.played);
//Get played time of current file
}});
</script>
<script type="text/javascript">
myelement.MP3({'file:myfile.mp3',finish:function(){
alert(this+' audiofile is done');
}});
</script>
<script type="text/javascript">
myelement.MP3({'file:myfile.mp3',onReady:function(){
alert(this+' is ready to play');
}});
</script>
<script type="text/javascript">
myelement.MP3({'file:myfile.mp3',onEnd:function(){
alert(this+' file has has finished playing');
}});
</script>